Radiance (category)
From Tales of Maj'Eyal
Radiance | ||
Game Version | - | |
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Category Type | Celestial | |
Category | Radiance | |
Requirements | Level (0,1,2,3,4) Magic (12,14,16,18,20) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | You are so infused with sunlight that your body glows permanently in radius 3–7cTS, even in dark places.
Your vision adapts to this glow, giving you 25–75%cTL:100% blindness resistance. The light radius overrides your normal light if it is bigger (it does not stack). |
Illumination | ||
Game Version | - | |
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Category Type | Celestial | |
Category | Radiance | |
Requirements | Level (4,5,6,7,8) Magic (20,22,24,26,28) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | The light of your Radiance allows you to see that which would normally be unseen.
All enemies in your Radiance aura have their invisibility and stealth power reduced by (15 + [1]100cTSpD). In addition, all actors affected by illumination are easier to see and therefore hit; their defense is reduced by (5 + [1]35cTSpD) and all evasion bonuses from being unseen are negated. The effects increase with your Spellpower. |
Searing sight | ||
Game Version | - | |
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Category Type | Celestial | |
Category | Radiance | |
Requirements | Level (8,9,10,11,12) Magic (28,30,32,34,36) | |
Use Mode | Sustained | |
Cost | 10 Positive | |
Range | Melee/Personal | |
Cooldown | 15 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Your Radiance is so powerful it burns all foes caught in it, doing up to [1]35cTSpD light damage (reduced with distance) to all foes caught inside.
At level 4 the light is so bright it has 5–20%cTL:35% chances to daze them for 3 turns. The damage increases with your Spellpower. |
Judgement | ||
Game Version | - | |
---|---|---|
Category Type | Celestial | |
Category | Radiance | |
Requirements | Level (12,13,14,15,16) Magic (36,38,40,42,44) | |
Use Mode | Activated | |
Cost | 20 Positive | |
Range | Melee/Personal | |
Cooldown | 25 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Fire a glowing orb of light at each enemy within your Radiance. Each orb will slowly follow its target until it connects dealing [1]40cTSpD light damage to anything else it contacts along the way. When the target is reached the orb will explode dealing [20]150cTSpD light damage and healing you for 50% of the damage dealt. This powerful ability will dim your Radiance, reducing its radius to 1 for 5 turns. |