Arkul's Siege Arrows

From Tales of Maj'Eyal
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Arkul's Siege Arrows
(no image) Un-ID'ed name  ?
Type ammo / arrow
Power source master
Requirement Dexterity 20 , Strength 30
Rarity Level range Cost Tier
 ?  ?  ? 5
Combat statistics
Base Power Uses Stat Damage Type APR Critical Armor Defense Fatigue
68.0-95.2 50% Dex, 70% Str Physical +100 +10.0% - - -
Modifiers
Damage On Hit Changes Damage Damage Conversion Damage When Wearer Hit
- - - -
Movement Speed Maximum Encumbrance Maximum Life Healing Mod
- - - -
Changes Resistances Changes Resistances Penetration
- -
Changes Immunities -
Changes Stats -
Abilities
  • Accuracy Bonus: +0.2% crit/acc
  • Capacity: 14/14
  • 25% of all damage splashes in a radius 1 of the target.
Description These titanic double-helical arrows seem to have been designed more for knocking down towers than for ues in regular combat.

They'll no doubt make short work of most foes.