Abilities
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Firing range: 7
Damage multiplier: 110%
+15 Mindpower
+7% Mental crit chance
+5 Steampower
Can be used to throw the gun (range 7) and cause it to explode, dealing by (150+Cun+Will) Mind damage to all targets in a 3 radius area, attempting to put them to sleep, and disarming yourself for 3 turns, costing 20 power out of 20.
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