Abilities
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- When carried:
Damage when hit(melee): 34 enemy healing Mental save: -18 Life regen: -2.00 Light radius: -2 Healing mod: -50%
- When used to imbue an object:
Physical power: +12 Damage when wearer hit(melee): 34 Darkness Changes damage: +9% all, +20% damage done to demons Grants telepathy: Demon/Minor, Demon/Major Spellpower: +16 Infravision radius: +3 See invisible: +14 Healmod: +50%
- Latent damage type: shadowflame
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