Template:Monster
From Tales of Maj'Eyal
{{{name}}} | |||||
---|---|---|---|---|---|
Location | Level range | ||||
{{{locations}}} | {{{minlevel}}} - {{{maxlevel}}} | ||||
Description | |||||
{{{description}}} | |||||
Base Statistics | |||||
Strength | Dexterity | Constitution | Magic | Willpower | Cunning |
- | - | - | - | - | - |
Combat Statistics | |||||
Base Life | Armor | Defense | APR | Base Damage | Size Category |
- | - | - | - | - | - |
{{{abilities}}} |
Use this template for generic monsters. Please check the lua file for the monster so you can provide accurate info:
{{monster |name= |locations= |minlevel= |maxlevel= |str= |dex= |cun= |mag= |wil= |con= |rank= |life= |arm= |dam= |apr= |size= |def= |life_rating= |base_life= |description= |abilities= }}
- name
- Name of the monster
- locations
- Zones in which the monster can be found in
- minlevel
- Minimum Level of the monster (best found in lua code)
- maxlevel
- Maximum level of the monster, as above
- description
- The flavor text for the boss. Use italics if desired.
- Str, Dex, Cun, Mag, Wil, Con
- Boss stat abilities - optional
- rank
- Monster 'rank' for determining life and other details, found in code
- life_rating
- For life scaling purposes, also found in code
- base_life
- Appears as 'max_life' in code
- Arm, Def, APR, Dam - optional
- Base armor, defense, APR, and melee/ranged damage
- Size - optional
- Size category (1-4)
- Life - optional
- Base life. Will be auto-generated eventually.
- abilities
- Everything else goes here - boss talents, max life, resistances, status resistances, damage type, etc.