Template:Monster

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{{{name}}}
Location Level range
{{{locations}}} {{{minlevel}}} - {{{maxlevel}}}
Description
{{{description}}}
Base Statistics
Strength Dexterity Constitution Magic Willpower Cunning
- - - - - -
Combat Statistics
Base Life Armor Defense APR Base Damage Size Category
- - - - - -
{{{abilities}}}

Use this template for generic monsters. Please check the lua file for the monster so you can provide accurate info:

{{monster
|name=
|locations=
|minlevel=
|maxlevel=
|str=
|dex=
|cun=
|mag=
|wil=
|con=
|rank=
|life=
|arm=
|dam=
|apr=
|size=
|def=
|life_rating=
|base_life=
|description=
|abilities=
}}
name
Name of the monster
locations
Zones in which the monster can be found in
minlevel
Minimum Level of the monster (best found in lua code)
maxlevel
Maximum level of the monster, as above
description
The flavor text for the boss. Use italics if desired.
Str, Dex, Cun, Mag, Wil, Con
Boss stat abilities - optional
rank
Monster 'rank' for determining life and other details, found in code
life_rating
For life scaling purposes, also found in code
base_life
Appears as 'max_life' in code
Arm, Def, APR, Dam - optional
Base armor, defense, APR, and melee/ranged damage
Size - optional
Size category (1-4)
Life - optional
Base life. Will be auto-generated eventually.
abilities
Everything else goes here - boss talents, max life, resistances, status resistances, damage type, etc.