Difference between revisions of "Agile defense (talent)"

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(Created page with "{{Ability_box |name=Agile Defense |game_version=1.5.2 |category_type={{ct|Technique}} |category={{c|Agility}} |require={{TalentReq/TechsDexReqHigh1}} |use_mode=Passive |desc=...")
 
 
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{{Ability_box
 
{{Ability_box
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|image=agile_defense.png
 
|name=Agile Defense
 
|name=Agile Defense
 
|game_version=1.5.2
 
|game_version=1.5.2
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You are trained in an agile, mobile fighting technique combining sling and shield. This allows shields to be equipped, using Dexterity instead of Strength as as requirement.
 
You are trained in an agile, mobile fighting technique combining sling and shield. This allows shields to be equipped, using Dexterity instead of Strength as as requirement.
  
While you have a shield equipped and your Block talent is not on cooldown, you have a 18% chance to deflect any incoming damage, reducing it by 50% of your shield's block value.
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While you have a shield equip and your Block talent is not on cooldown, you have a {{cTS|15|45%}} chance to deflect any incoming damage, reducing it by 50% of your shield’s block value.
 
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Latest revision as of 23:49, 10 April 2017

Agile Defense
Agile defense.png
Game Version 1.5.2
Category Type Technique
Category Agility
Requirements Lvl (10,11,12,13,14) Dex (22,24,26,28,30)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description You are trained in an agile, mobile fighting technique combining sling and shield. This allows shields to be equipped, using Dexterity instead of Strength as as requirement.

While you have a shield equip and your Block talent is not on cooldown, you have a 15–45%cTS chance to deflect any incoming damage, reducing it by 50% of your shield’s block value.