Difference between revisions of "All is dust (talent)"

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(Created page. Added some notes on terrain and projectile interaction.)
(Fixed stat req)
Line 6: Line 6:
|game_version = 1.7.4
|game_version = 1.7.4
|forbidden_version = 1.0.12
|forbidden_version = 1.0.12
|require = {{TalentReq/DementedReq4}}
|require = {{TalentReq/DementedReqHigh4}}
|range = 7
|range = 7
|cost = 10 Insanity
|cost = 10 Insanity

Latest revision as of 05:33, 25 September 2021

All is Dust
All is dust.png
Game Version 1.7.4
Forbidden Version 1.0.12
Category Type Demented
Category Oblivion
Requirements Level (22,23,24,25,26) Magic (46,48,50,52,54)
Use Mode Activated
Cost 10 Insanity
Range 7
Cooldown 20
Travel Speed Instantaneous
Use Speed Spell
Description Summon a radius 4 storm of all-consuming oblivion at the targeted location for 3–10cTL:12 turns, reducing those within to nothing. Targets within will take [1]20cTSpD darkness damage and [1]20cTSpD temporal damage each turn. Walls and other terrain within the storm will be disintegrated.

Each time the storm deals damage enemies will have any detrimental magical effect with less than 3 duration set to 3 duration, and all enemy projectiles will be destroyed.

The damage will scale with your Spellpower.

Note 1: only diggable terrain can be disintegrated; this does not occur immediately on casting however, but one layer of walls will be peeled off per turn

Note 2: the storm will destroy projectiles when it is cast, so it can be used reactively for that purpose