Difference between revisions of "Bone armour (talent)"

From Tales of Maj'Eyal
Jump to: navigation, search
m
m
 
(6 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{Ability_box
+
{{Ability box
|image=Bone armour.png
+
|game_version=1.6.0
|name=Bone armour
+
|image=Bone armour_2017.png
|category_type=[[Undead (category type)|Undead]]
+
|name=Bone Armour
|category=[[Skeleton (category)|Skeleton]]
+
|category_type={{ct|Undead}}
|require=Level (8, 9, 10, 11, 12)
+
|category={{c|Skeleton}}
|use_mode=Activated
+
|require={{TalentReq/UndeadsReq2}}
|cooldown=30
+
|cooldown={{ctl|10|30|16}}
|use_speed=1 turn
+
|desc=
|desc=Creates a shield of bones, absorbing (50 + 70 * talent_level + 35 * Dex) damage. Lasts for 10 turns. The total damage the shield can absorb increases with your Dexterity.}}
+
Creates a shield of bones, absorbing ({{cts|120|400}} + 3.5 * Dexterity + Max Life * {{ctl|10%|1|5%}}) damage. Lasts for 10 turns.
 +
The total damage the shield can absorb increases with your Dexterity.
 +
}}

Latest revision as of 00:03, 29 October 2019

Bone Armour
Bone armour 2017.png
Game Version 1.6.0
Category Type Undead
Category Skeleton
Requirements Level (4,5,6,7,8)
Use Mode Activated
Cost -
Range Melee/Personal
Cooldown 30–16cTL:10
Travel Speed Instantaneous
Use Speed -
Description Creates a shield of bones, absorbing (120–400cTS + 3.5 * Dexterity + Max Life * 1–5%cTL:10%) damage. Lasts for 10 turns.

The total damage the shield can absorb increases with your Dexterity.