Difference between revisions of "Bone armour (talent)"

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(Updated talent)
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|category_type=[[Undead (category type)|Undead]]
 
|category_type=[[Undead (category type)|Undead]]
 
|category=[[Skeleton (category)|Skeleton]]
 
|category=[[Skeleton (category)|Skeleton]]
|require=Level (8, 9, 10, 11, 12)
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|require={{TalentReq/UndeadsReq2}}
 
|use_mode=Activated
 
|use_mode=Activated
 
|cooldown=30
 
|cooldown=30
 
|use_speed=1 turn
 
|use_speed=1 turn
|desc=Creates a shield of bones, absorbing (50 + 70 * talent_level + 35 * Dex) damage. Lasts for 10 turns. The total damage the shield can absorb increases with your Dexterity.}}
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|desc=
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Creates a shield of bones, absorbing (120–400<sup>[[Scaling#cTS|cTS]]</sup> + 3.5 * Dexterity + Max Life * 1–5%<sup>[[Scaling#cTL|cTL:10%L]]</sup>) damage. Lasts for 10 turns.<br />
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The total damage the shield can absorb increases with your Dexterity.
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}}

Revision as of 22:45, 27 July 2014

Bone armour
Bone armour.png
Game Version -
Category Type Undead
Category Skeleton
Requirements Level (4,5,6,7,8)
Use Mode Activated
Cost -
Range Melee/Personal
Cooldown 30
Travel Speed Instantaneous
Use Speed 1 turn
Description Creates a shield of bones, absorbing (120–400cTS + 3.5 * Dexterity + Max Life * 1–5%cTL:10%L) damage. Lasts for 10 turns.

The total damage the shield can absorb increases with your Dexterity.