Difference between revisions of "Bone armour (talent)"
From Tales of Maj'Eyal
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|category={{c|Skeleton}} | |category={{c|Skeleton}} | ||
|require={{TalentReq/UndeadsReq2}} | |require={{TalentReq/UndeadsReq2}} | ||
− | |cooldown={{ctl||30|16}} | + | |cooldown={{ctl|10|30|16}} |
|desc= | |desc= | ||
Creates a shield of bones, absorbing ({{cts|120|400}} + 3.5 * Dexterity + Max Life * {{ctl|10%|1|5%}}) damage. Lasts for 10 turns. | Creates a shield of bones, absorbing ({{cts|120|400}} + 3.5 * Dexterity + Max Life * {{ctl|10%|1|5%}}) damage. Lasts for 10 turns. | ||
}} | }} |
Revision as of 10:04, 7 February 2019
Bone Armour | ||
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Game Version | 1.5.10 | |
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Category Type | Undead | |
Category | Skeleton | |
Requirements | Level (4,5,6,7,8) | |
Use Mode | Activated | |
Cost | - | |
Range | Melee/Personal | |
Cooldown | 30–16cTL:10 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Creates a shield of bones, absorbing (120–400cTS + 3.5 * Dexterity + Max Life * 1–5%cTL:10%) damage. Lasts for 10 turns. |