Difference between revisions of "Call of the crypt (talent)"

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|category_type={{ct|Spell}}
 
|category_type={{ct|Spell}}
 
|category={{c|Master of bones}}
 
|category={{c|Master of bones}}
|require={{TalentReq/SpellsReqHigh1}}
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|require={{TalentReq/SpellsReq1}}
 
|cost=5 Mana & MAX(1, MIN(Max(0,MAX(1,FLOOR({{CTS|1|4.5|}}))-necroArmyStats(self).snb_skeletons), self:getSoul())) SOULS
 
|cost=5 Mana & MAX(1, MIN(Max(0,MAX(1,FLOOR({{CTS|1|4.5|}}))-necroArmyStats(self).snb_skeletons), self:getSoul())) SOULS
 
|cooldown=14
 
|cooldown=14

Revision as of 18:46, 5 November 2020

Call of the Crypt
Call of the crypt.png
Game Version 1.7.0
Category Type Spell
Category Master of bones
Requirements Lvl (0,1,2,3,4) Mag (12,14,16,18,20)
Use Mode Activated
Cost 5 Mana & MAX(1, MIN(Max(0,MAX(1,FLOOR(1–4.5cTS))-necroArmyStats(self).snb_skeletons), self:getSoul())) SOULS
Range Melee/Personal
Cooldown 14
Travel Speed Instantaneous
Use Speed Spell
Description Call upon the battlefields of old, collecting bones, fusing them with souls, and forging them into skeletal minions.
  • Up to MAX(1, FLOOR(1–2cTS:log)) skeleton warriors of level FLOOR({{1–5gtl|-6|0.9|2|5}} are summoned, and up to Max(0,MAX(1,FLOOR(1–4.5cTS))-necroArmyStats(self).snb_skeletons) skeletons can be controlled at once.
  • At level 3 the summons become armoured skeletons warriors.
  • At level 5, for every 3 skeleton warriors, a skeleton mage or archer will also be created without costing any souls. If this makes you go over your skeleton limit, a normal skeleton will be removed and its soul refunded.


Skeleton minions come in fewer numbers than ghoul minions but are generally more durable.