Call of the crypt (talent)
From Tales of Maj'Eyal
|Call of the Crypt|
|Category||Master of Bones|
|Requirements||Lvl (0,1,2,3,4) Mag (12,14,16,18,20)|
|Cost||5 Mana, plus 1 Soul per skeleton summoned|
|Description|| Call upon the battlefields of old, collecting bones, fusing them with souls, and forging them into skeletal minions.
Up to 1–2cTS:log skeleton warriors are summoned. The warriors will have a base level equal to yours, adjusted by (-6)–(+2)cS as Talent Level varies from 0.9–5. Up to 1–4.5cTS skeletons can be controlled at once.
At level 3 the summons become armoured skeletons warriors.
At level 5, for every 3 skeleton warriors, a skeleton mage or archer will also be created without costing any souls. If this makes you go over your skeleton limit, a normal skeleton will be removed and its soul refunded.
Skeleton minions come in fewer numbers than ghoul minions but are generally more durable.