Difference between revisions of "Carrion feet (talent)"
From Tales of Maj'Eyal
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|require={{TalentReq/SpellsReq1}} | |require={{TalentReq/SpellsReq1}} | ||
|use_mode=Active & Passive | |use_mode=Active & Passive | ||
− | |cost= | + | |cost= +10 insanity |
|cooldown=15 | |cooldown=15 | ||
|range= floor({{CTS|5|10|0.5|0A|1S}}) | |range= floor({{CTS|5|10|0.5|0A|1S}}) |
Latest revision as of 18:40, 19 February 2019
Carrion Feet | ||
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Game Version | 1.5.10 | |
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Category Type | Demented | |
Category | Path of Horror | |
Requirements | Lvl (0,1,2,3,4) Mag (12,14,16,18,20) | |
Use Mode | Active & Passive | |
Cost | +10 insanity | |
Range | floor(5–10cTS:0.5P,0A,1S) | |
Cooldown | 15 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Your feet start to continuously produce carrion worms that are constantly crushed as you walk, passively increasing movement speed by 8–40%cTS:0.7P.
You can also activate this talent to instantly destroy more worms, letting you jump in range floor(5–10cTS:0.5P,0A,1S) to visible terrain. Upon landing you crush more worms, creating a radius 2 cone of gore; any creatures caught inside deals 70% less damage for one turn. If at least 1 enemy is effected by the cone you gain an additional 20 insanity. |