Difference between revisions of "Chill of the tomb (talent)"

From Tales of Maj'Eyal
Jump to: navigation, search
(Updated talent)
(change 1.7)
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
 
{{Ability box
 
{{Ability box
 +
|game_version=1.7.0
 
|image=Chill of the tomb.png
 
|image=Chill of the tomb.png
 
|name=Chill of the Tomb
 
|name=Chill of the Tomb
 
|category_type={{ct|Spell}}
 
|category_type={{ct|Spell}}
 
|category={{c|Grave}}
 
|category={{c|Grave}}
|require={{TalentReq/SpellsReq1}}
+
|require={{TalentReq/SpellsReq2}}
 
|cost=30 Mana
 
|cost=30 Mana
 
|cooldown=8
 
|cooldown=8
 
|range=7
 
|range=7
|travel_speed=4
+
|travel_speed=400%
 +
|use_speed=Spell
 
|desc=
 
|desc=
Conjures up a bolt of cold that moves toward the target and explodes into a chilly circle of death, doing {{ctspd|28|280}} cold damage in a radius of {{cts|2|6|raw}}.
+
Conjures up a bolt of cold that moves toward the target and explodes into a chilly circle of death, doing {{ctspd|28|280}} cold damage in a radius of {{cts|2|6}}.
 
+
Necrotic minions caught in the blast do not take damage but are instead coated with a thin layer of ice, reducing all damage they take by {{cts|5|25}} for 4 turns.
 
The damage will increase with your Spellpower.
 
The damage will increase with your Spellpower.
 
}}
 
}}

Latest revision as of 01:27, 8 November 2020

Chill of the Tomb
Chill of the tomb.png
Game Version 1.7.0
Category Type Spell
Category Grave
Requirements Lvl (4,5,6,7,8) Mag (20,22,24,26,28)
Use Mode Activated
Cost 30 Mana
Range 7
Cooldown 8
Travel Speed 400%
Use Speed Spell
Description Conjures up a bolt of cold that moves toward the target and explodes into a chilly circle of death, doing [28]280cTSpD cold damage in a radius of 2–6cTS.

Necrotic minions caught in the blast do not take damage but are instead coated with a thin layer of ice, reducing all damage they take by 5–25cTS for 4 turns. The damage will increase with your Spellpower.