|Requirements||Level (0,1,2,3,4) Magic (12,14,16,18,20)|
|Range||2–14cTS + 10|
|Description|| You peer into the future, sensing creatures and traps in a radius of 2–14cTS + 10 for 2–10cTS turns.
If you knowyou'll gain additional defense and chance to shrug off critical hits (equal to your Foresight bonuses) while Precognition is active.
|Requirements||Level (4,5,6,7,8) Magic (20,22,24,26,28)|
|Description|| Gain 50cTStD:Mag defense and 10%cTStD:Mag chance to shrug off critical hits.
If you haveor active these bonuses will be added to those effects, granting additional defense and chance to shrug off critical hits. These bonuses scale with your Magic stat.
|Requirements||Level (8,9,10,11,12) Magic (28,30,32,34,36)|
|Description|| Choose an activatable spell that affects only you and does not require a target. When you take damage that reduces your life below 25–45%cTS:60% the spell will automatically cast.
This spell will cast even if it is currently on cooldown, will not consume a turn or resources, and uses the talent level of Contingency or its own, whichever is lower. This effect can only occur once every 50 turns Needs verification and takes place after the damage is resolved.
|See the Threads|
|Requirements||Level (12,13,14,15,16) Magic (36,38,40,42,44)|
|Description|| You peer into three possible futures, allowing you to explore each for 4–16cTS turns. When the effect expires, you'll choose which of the three futures becomes your present.
If you knowyou'll gain additional defense and chance to shrug off critical hits (equal to your Foresight values) while See the Threads is active.
This spell splits the timeline. Attempting to use another spell that also splits the timeline while this effect is active will be unsuccessful. If you die in any thread you'll revert the timeline to the point when you first cast the spell and the effect will end.
This spell may only be used once per zone level.