Difference between revisions of "Corona (talent)"

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(Updated talent)
(Updated to 1.7.4)
 
Line 1: Line 1:
 
{{Ability box
 
{{Ability box
|image=Corona.png
 
 
|name=Corona
 
|name=Corona
 +
|image=Corona.png
 
|category_type={{ct|Celestial}}
 
|category_type={{ct|Celestial}}
 
|category={{c|Eclipse}}
 
|category={{c|Eclipse}}
 +
|game_version=1.7.4
 
|require={{TalentReq/DiviReq3}}
 
|require={{TalentReq/DiviReq3}}
 
|use_mode=Sustained
 
|use_mode=Sustained
 
|cost=10 Positive and 10 Negative
 
|cost=10 Positive and 10 Negative
|cooldown=30
+
|cooldown=10
|travel_speed=3
+
|travel_speed=4
 
|range=6
 
|range=6
 +
|use_speed=Spell
 
|desc=
 
|desc=
 
Each time one of your spells criticals, you project a bolt of light or shadow at up to {{cts|1|5}} targets within range 6, doing {{ctspd|15|70}} light damage or {{ctspd|15|70}} darkness damage per bolt.
 
Each time one of your spells criticals, you project a bolt of light or shadow at up to {{cts|1|5}} targets within range 6, doing {{ctspd|15|70}} light damage or {{ctspd|15|70}} darkness damage per bolt.

Latest revision as of 07:44, 14 October 2021

Corona
Corona.png
Game Version 1.7.4
Category Type Celestial
Category Eclipse
Requirements Level (8,9,10,11,12) Magic (28,30,32,34,36)
Use Mode Sustained
Cost 10 Positive and 10 Negative
Range 6
Cooldown 10
Travel Speed 4
Use Speed Spell
Description Each time one of your spells criticals, you project a bolt of light or shadow at up to 1–5cTS targets within range 6, doing [15]70cTSpD light damage or [15]70cTSpD darkness damage per bolt.

This effect costs 2 positive or 2 negative energy each time it is triggered, and will not activate if either your positive or negative energy is below 2.

The damage scales with your Spellpower.