Corona (talent)

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Game Version -
Category Type Celestial
Category Eclipse
Requirements -
Use Mode Activated
Cost -
Range Melee/Personal
Cooldown -
Travel Speed Instantaneous
Use Speed -
Description Each time one of your spells criticals, you project a bolt of light or shadow at up to X targets within radius X, doing X light damage or X darkness damage per bolt. This effect costs 2 positive or 2 negative energy each time it's triggered, and will not activate if either your positive or negative energy is below 2. The damage scales with your Spellpower.