Difference between revisions of "Dexterity"

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[[Category:Stats]] [[Category:Game Mechanics]]
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[[File:Dexterity.png]] Dexterity defines your character's ability to be agile and alert. It increases your chance to hit, your ability to avoid attacks, and your damage with daggers and ranged weapons.
Dexterity defines your character's ability to be agile and alert. It increases your chance to hit, your ability to avoid attacks, and your damage with daggers and ranged weapons.
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Gains per point:
 
Gains per point:
  
  [[Defense]]:         .35
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  [[Defense]]:                     .35
  Ranged defense: .35
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  [[Defense|Ranged defense]]:             .35
  [[Accuracy]]:       1.00
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  [[Accuracy]]:                   1.00
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Shrug off criticals chance:  .30
  
 
Dexterity modifies many [[talents]]' effectiveness.
 
Dexterity modifies many [[talents]]' effectiveness.
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[[Category:Stats]] [[Category:Game Mechanics]]

Latest revision as of 04:50, 11 March 2016

Dexterity.png Dexterity defines your character's ability to be agile and alert. It increases your chance to hit, your ability to avoid attacks, and your damage with daggers and ranged weapons.


Gains per point:

Defense:                     .35
Ranged defense:              .35
Accuracy:                   1.00
Shrug off criticals chance:  .30

Dexterity modifies many talents' effectiveness.