Difference between revisions of "Disengage (talent)"

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|use_speed=Weapon
 
|use_speed=Weapon
 
|desc=
 
|desc=
Jump back up to {{CTS|3|7}} grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see).
+
Jump back up to {{cTL|10|3|7}} grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see).
  
After moving, you gain 110% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any).
+
After moving, you gain {{cTS|100|200%|log}} increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any).
  
 
The speed and maximum distance you can move are reduced by your Fatigue level.
 
The speed and maximum distance you can move are reduced by your Fatigue level.
 
}}
 
}}

Latest revision as of 04:42, 10 April 2017

Disengage
Disengage 2017.png
Game Version 1.5.2
Category Type Technique
Category Mobility
Requirements Lvl (0,1,2,3,4) Dex (12,14,16,18,20)
Use Mode Activated
Cost 8 Stamina
Range 7
Cooldown 10
Travel Speed Instantaneous
Use Speed Weapon
Description Jump back up to 3–7cTL:10 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see).

After moving, you gain 100–200%cTS:log increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any).

The speed and maximum distance you can move are reduced by your Fatigue level.