Difference between revisions of "Eclipse (artifact)"

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(added a note)
(Updated talent cooldowns and formatting)
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|apr=+4
 
|apr=+4
 
|critical=3.5%
 
|critical=3.5%
|change_dam=+15% Light
+
|change_dam=+15% light / +15% darkness / +15% physical / +15% temporal
+15% Darkness
+
|abilities=<br>
 
+
* [[Spellpower]]: +12
+15% Physical
+
* Spell cirt. chance: +8%
 
+
* P.Energy each turn: +0.10
+15% Temporal
+
* N.Energy each turn: +0.10
|abilities=+12 [[Spellpower]]
+
* Talent granted: +1 Command Staff
 
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* Talents cooldowns: <br> [[Twilight (talent)|Twilight]] (-1 turn) <br> [[Moonlight ray (talent)|Moonlight Ray]] (-1 turn) <br> [[Searing light (talent)| Searing Light]] (-1 turn)
+8% spell critical chance
+
 
+
+0.10 positive energy regeneration
+
 
+
+0.10 negative energy regeneration
+
 
+
Talent granted: +1 Command Staff
+
 
+
Talents cooldown: Twilight(-1), Firebeam(-1)
+
 
|description=''This tall staff is tipped with a pitch black sphere that yet seems to give off a strong light.''
 
|description=''This tall staff is tipped with a pitch black sphere that yet seems to give off a strong light.''
 
}}
 
}}
Note: For this staff, Command Staff gives +18% to the selected damage types, and no matter the selection for Command Staff, this staff will also give -3% physical, light, darkness, and temporal damage.
+
'''Note: For this staff, Command Staff gives +18% to the selected damage types, and no matter the selection for Command Staff, this staff will also give -3% physical, light, darkness, and temporal damage.'''

Revision as of 09:29, 11 October 2014

Eclipse
Un-ID'ed name dark, radiant staff
Type Staff
Power source Arcane
Requirement 32 Magic
Rarity Level range Cost Tier
200 10-20 60 2
Combat statistics
Base Power Uses Stat Damage Type APR Critical Armor Defense Fatigue
18.0-21.6 110% Magic Darkness +4 3.5% - - -
Modifiers
Damage On Hit Changes Damage Damage Conversion Damage When Wearer Hit
- +15% light / +15% darkness / +15% physical / +15% temporal - -
Movement Speed Maximum Encumbrance Maximum Life Healing Mod
- - - -
Changes Resistances Changes Resistances Penetration
- -
Changes Immunities -
Changes Stats -
Abilities
Description This tall staff is tipped with a pitch black sphere that yet seems to give off a strong light.

Note: For this staff, Command Staff gives +18% to the selected damage types, and no matter the selection for Command Staff, this staff will also give -3% physical, light, darkness, and temporal damage.