Difference between revisions of "Escape (talent)"

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(Created page with "{{Ability_box |name=Escape |game_version=1.5.2 |category_type={{ct|Technique}} |category={{c|Reflexes}} |require={{TalentReq/TechsDexReq4}} |use_mode=Activated |cooldown=25 |t...")
 
 
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{{Ability_box
 
{{Ability_box
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|image=escape.png
 
|name=Escape
 
|name=Escape
 
|game_version=1.5.2
 
|game_version=1.5.2
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|use_speed=Instant
 
|use_speed=Instant
 
|desc=
 
|desc=
You put all your focus into escaping combat for 4 turns. While under this effect you gain 18% increased resistance to all damage, 5.6 increased stamina regeneration, immunity to stun, pin, daze, and slowing effects, and 173% increased movement speed.
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You put all your focus into escaping combat for 4 turns. While under this effect you gain {{cTL|70%|15|40%}} increased resistance to all damage, {{cTS|5|10}} increased stamina regeneration, immunity to stun, pin, daze, and slowing effects, and {{cTS|150|350%}} increased movement speed.
  
 
Any action other than movement will cancel this effect.
 
Any action other than movement will cancel this effect.
 
}}
 
}}

Latest revision as of 07:31, 10 April 2017

Escape
Escape.png
Game Version 1.5.2
Category Type Technique
Category Reflexes
Requirements Lvl (12,13,14,15,16) Dex (36,38,40,42,44)
Use Mode Activated
Cost -
Range Melee/Personal
Cooldown 25
Travel Speed Instantaneous
Use Speed Instant
Description You put all your focus into escaping combat for 4 turns. While under this effect you gain 15–40%cTL:70% increased resistance to all damage, 5–10cTS increased stamina regeneration, immunity to stun, pin, daze, and slowing effects, and 150–350%cTS increased movement speed.

Any action other than movement will cancel this effect.