Fiery grasp (talent)
From Tales of Maj'Eyal
Revision as of 05:48, 7 November 2020 by Rickynumber24 (Updating Doombringer details to at least vaguely resemble reality; the numbers on fire damage here are complete wild-ass guesses because I didn't want to pull out the symbolic algebra solver again.)
|Requirements||Lvl (4,5,6,7,8) Str (20,22,24,26,28)|
|Cost||15 Stamina, 30 Vim|
|Description|| Send out a claw of fire, striking in a line doing 40cTSpD damage leading to a target. The target is caught in the claw's grasp, taking 100–140cTS% damage as fire damage and becoming unable to move for 3–5cTS turns, while also taking 40cTSpD damage per turn.
Starting from talent level 4, it will also silence.
Beam damage and damage over time will increase with your Spellpower.