Friend of the worm (category)
Worm that Walks | ||
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Game Version | 1.5.10 | |
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Category Type | Demented | |
Category | Friend of the Worm | |
Requirements | Level (10,11,12,13,14) Magic (22,24,26,28,30) | |
Use Mode | Active | |
Cost | -40 insanity | |
Range | Melee/Personal | |
Cooldown | 15 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | You invoke a long standing pact with a fellow horror, a Worm That Walks, to help you in your travels.
You can fully control, level, and equip it. Using this spell will ressurect your friendly horror if it died, giving it back (60+([15]450cTSpD))/7;7;27–55%cTL:100% life. Higher raw talent levels will give your horror more equipment slots: Level 1: Mainhand, Offhand Level 2: Body Level 3: Belt Level 4: Ring, Ring Level 5: Ring, Ring, Trinket To change your horror's equipment and talents first transfer the equipment from your inventory then take control of it. |
Foul Convergence | ||
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Game Version | 1.5.10 | |
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Category Type | Demented | |
Category | Friend of the Worm | |
Requirements | Level (14,15,16,17,18) Magic (14,16,18,20,22) | |
Use Mode | Active | |
Cost | +30 insanity | |
Range | 10 | |
Cooldown | 25–10cTL:8 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | You and your worm that walks both teleport to an enemy in range 10 and make a melee attack for 70–130%cTWD damage.
Your Worm that Walks Blindside talent cooldown is reduced by floor(1–3.5cTL:5). |
Shared Insanity | ||
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Game Version | 1.5.10 | |
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Category Type | Demented | |
Category | Friend of the Worm | |
Requirements | Level (18,19,20,21,22) Magic (38,40,42,44,46) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | You establish a powerful mental link with your worm that walks.
As long as you remain within radius 3 of your worm that walks each of you gains floor(15–25cTS) all resistance for 5 turns. Additionally, your worm that walks permanently gains an inscription slot every 2 raw talent levels floor((1–5gtl :raw)/2). |
Terrible Sight | ||
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Game Version | 1.5.10 | |
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Category Type | Demented | |
Category | Friend of the Worm | |
Requirements | Level (22,23,24,25,26) Magic (46,48,50,52,54) | |
Use Mode | Active | |
Cost | -10 insanity | |
Range | floor(3–6cTS) | |
Cooldown | 20 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | While within range 3 of your worm that walk you can project an aura of terror.
At the sight of two maddening horrors fighting together all your foes in radius floor(3–6cTS) must make a physical save against your spellpower or be stunned for floor(2–8cTL:10) turns. Additionally your Shared Insanity effect will cause enemies in radius 3 to lose floor([15]55cTSpD) spell save and floor([15]55cTSpD) defense for 3 turns.]]): |