Difference between revisions of "From below it devours (talent)"

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(update)
 
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|category_type={{ct|Race}}
 
|category_type={{ct|Race}}
 
|category={{c|Drem}}
 
|category={{c|Drem}}
|game_version=1.5.10
+
|game_version=1.6.0
 
|require={{TalentReq/RacialReq4}}
 
|require={{TalentReq/RacialReq4}}
 
|range=7.0
 
|range=7.0
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Your affinity with things that dwell deep beneath the surface allows you to summon a hungering mouth.
 
Your affinity with things that dwell deep beneath the surface allows you to summon a hungering mouth.
  
The mouth has {{CSS|Con|70|1000}}*(1+({{gtl|1|5}})/5) bonus life, lasts for 4+{{gtl|1|5}} turns, and deals no damage.
+
The mouth has {{CSS|Con|70|800}}*(1+({{gtl|1|5}})/5) bonus life, lasts for 4+{{gtl|1|5}} turns, and deals no damage.
  
Each turn the mouth will draw all creatures in radius 10 3 spaces towards itself and force them to target it.
+
Each turn the mouth will draw all enemies in radius 10 2 spaces towards itself.
  
 
Its bonus life depends on your Constitution stat and talent level. Many other stats will scale with level.
 
Its bonus life depends on your Constitution stat and talent level. Many other stats will scale with level.
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''From Lua:
 
''From Lua:
 
*Resist all: min(50,self);
 
*Resist all: min(50,self);
 
 
*Armor: self
 
*Armor: self
 +
*Hardiness: 60
 
''
 
''
 
}}
 
}}

Latest revision as of 00:19, 29 October 2019

From Below It Devours
From below it devours.png
Game Version 1.6.0
Category Type Race
Category Drem
Requirements Level (24,25,26,27,28)
Use Mode Activated
Cost -
Range 7.0
Cooldown 45–25cTL:5
Travel Speed Instantaneous
Use Speed Standard
Description Your affinity with things that dwell deep beneath the surface allows you to summon a hungering mouth.

The mouth has 70–800cSS:Con*(1+(1–5gtl)/5) bonus life, lasts for 4+1–5gtl turns, and deals no damage.

Each turn the mouth will draw all enemies in radius 10 2 spaces towards itself.

Its bonus life depends on your Constitution stat and talent level. Many other stats will scale with level.

From Lua:

  • Resist all: min(50,self);
  • Armor: self
  • Hardiness: 60