Grave (category)

From Tales of Maj'Eyal
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Will o' the Wisp
Will o the wisp.png
Game Version -
Category Type Spell
Category Grave
Requirements Lvl (4,5,6,7,8) Mag (20,22,24,26,28)
Use Mode Sustained
Cost 60 Mana
Range Melee/Personal
Cooldown 30
Travel Speed Instantaneous
Use Speed -
Description Surround yourself with undead energies. When one of your minions is destroyed while inside your necrotic aura, it has a (30 + 10 * Talent Level)% chance to create a will o' the wisp.

The will o' the wisp will take a random target in sight and home in on it. When it reaches the target, it will explode for (20 + [25]300cTSpD) cold damage.

The damage will increase with your Spellpower.


Vampiric Gift
Vampiric gift.png
Game Version -
Category Type Spell
Category Grave
Requirements Lvl (12,13,14,15,16) Mag (36,38,40,42,44)
Use Mode Sustained
Cost 250 Mana
Range Melee/Personal
Cooldown 30
Travel Speed Instantaneous
Use Speed -
Description Vampiric energies fill you; each time you deal damage, you have 25–45%cTL:100% chance to heal for a portion of the damage done.

The percentage of damage converted into healing is 0–18.65%cL:100% as [5]30cTSpD varies from 0–18.65.

The absorption percent will increase with your Spellpower.


Chill of the Tomb
Chill of the tomb.png
Game Version 1.7.0
Category Type Spell
Category Grave
Requirements Lvl (4,5,6,7,8) Mag (20,22,24,26,28)
Use Mode Activated
Cost 30 Mana
Range 7
Cooldown 8
Travel Speed 400%
Use Speed Spell
Description Conjures up a bolt of cold that moves toward the target and explodes into a chilly circle of death, doing [28]280cTSpD cold damage in a radius of 2–6cTS.

Necrotic minions caught in the blast do not take damage but are instead coated with a thin layer of ice, reducing all damage they take by 5–25cTS for 4 turns. The damage will increase with your Spellpower.


Cold Flames
Cold flames.png
Game Version -
Category Type Spell
Category Grave
Requirements Lvl (8,9,10,11,12) Mag (28,30,32,34,36)
Use Mode Activated
Cost 40 Mana
Range 5
Cooldown 22
Travel Speed Instantaneous
Use Speed -
Description Cold Flames slowly spread from 6–10cTS spots in a radius of 3 around the targeted location. The flames deal [10]90cTSpD cold damage, and have a chance of freezing.

Damage improves with your Spellpower.