Difference between revisions of "Hymn of moonlight (talent)"

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{{Ability_box
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{{Ability box
 
|image=Hymn of moonlight.png
 
|image=Hymn of moonlight.png
|name=Hymn of moonlight
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|name=Hymn of Moonlight
|category_type=[[Celestial (category type)|Celestial]]
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|category_type={{ct|Celestial}}
|category=[[Hymns (category)|Hymns]]
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|category={{c|Hymns}}
|require=Level: (12, 13, 14, 15, 16)
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|require={{TalentReq/DiviReq4}}
(36, 38, 40, 42, 44) Mag
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|use_mode=Sustained
 
|use_mode=Sustained
 
|cost=20 Negative
 
|cost=20 Negative
 
|cooldown=12
 
|cooldown=12
|use_speed=instant
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|use_speed=0
|desc=Chant the glory of the Moon, conjuring a shroud of dancing shadows that follows you as long as this spell is active.
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|range=5
Each turn, a shadowy beam will hit up to (floor(talent_level)) of your foes within radius 5 for 1 to (7-80) damage.
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|desc=
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Chant the glory of the Moon, conjuring a shroud of dancing shadows that follows you as long as this spell is active.
This powerful spell will drain (8-4) negative energy for each beam; no beam will fire if your negative energy is too low.  
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The damage will increase with your Spellpower.}}
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Each turn, a shadowy beam will hit up to {{cts|1|5}} of your foes within radius 5 for 1 to {{ctspd|7|80}} damage.
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This powerful spell will drain {{ctl|0|8|3}} negative energy for each beam; no beam will fire if your negative energy is too low.
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The damage will increase with your Spellpower.
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}}

Latest revision as of 08:58, 23 August 2014

Hymn of Moonlight
Hymn of moonlight.png
Game Version -
Category Type Celestial
Category Hymns
Requirements Level (12,13,14,15,16) Magic (36,38,40,42,44)
Use Mode Sustained
Cost 20 Negative
Range 5
Cooldown 12
Travel Speed Instantaneous
Use Speed Instant
Description Chant the glory of the Moon, conjuring a shroud of dancing shadows that follows you as long as this spell is active.

Each turn, a shadowy beam will hit up to 1–5cTS of your foes within radius 5 for 1 to [7]80cTSpD damage.

This powerful spell will drain 8–3cTL:0 negative energy for each beam; no beam will fire if your negative energy is too low.

The damage will increase with your Spellpower.