Difference between revisions of "Items"

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(Weapons)
(Weapons)
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=== Weapons ===
 
=== Weapons ===
  
==== Two-handed ====
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{| class="wikitable"
 
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!Two-handed || Main-hand only? || May wield in offhand? || Stat requirement || Uses stat for damage:
*Battleaxes
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|-
*Greatswords
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|Battleaxes || Yes (Two handed) || - || Strength || 120% Strength
*Greatmauls
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|-
*Staffs
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|Greatswords || Yes (Two handed) || - || Strength || 120% Strength
*Tridents
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|-
 
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|Greatmauls || Yes (Two handed) || - || Strength || 120% Strength
==== One-handed ====
+
|-
 
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|Staffs || Yes (Two handed) || - || Magic || 100% Magic
*Daggers
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|-
*Whips
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|Tridents || Yes (Two handed) || - || Strength || 120% Strength
 
+
|-
==== Ranged ====
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!One-handed || Main-hand only? || May wield in offhand? || Stat requirement || Uses stat:
 
+
|-
*Bows
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|Waraxe || Yes || No || Strength || 100% Strength
*Crossbows
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|-
 
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|Longsword || Yes || No || Strength || 100% Strength
==== Misc ====
+
|-
 
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|Mace || Yes || No || Strength || 100% Strength
*Quivers
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|-
*Pouches
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|Daggers || No || Yes || Dexterity || 45% Strength 45% Dexterity
 +
|-
 +
|Whips || No || Yes || Dexterity || 80% Dexterity
 +
|-
 +
!Ranged || Main-hand only? || May wield in offhand? || Stat requirement || Uses stat:
 +
|-
 +
|Bows
 +
|-
 +
|Crossbows
 +
|-
 +
!Misc || Main-hand only? || May wield in offhand? || Stat requirement || Uses stat:
 +
|-
 +
|Quivers
 +
|-
 +
|Pouches
 +
|-
 +
|}
  
 
=== Armour ===
 
=== Armour ===

Revision as of 21:18, 23 May 2013

Types of Items

Items are divided into different types, that usually fits into specific slots of characters.

Most items are ranked into tiers.

Weapons

Two-handed Main-hand only? May wield in offhand? Stat requirement Uses stat for damage:
Battleaxes Yes (Two handed) - Strength 120% Strength
Greatswords Yes (Two handed) - Strength 120% Strength
Greatmauls Yes (Two handed) - Strength 120% Strength
Staffs Yes (Two handed) - Magic 100% Magic
Tridents Yes (Two handed) - Strength 120% Strength
One-handed Main-hand only? May wield in offhand? Stat requirement Uses stat:
Waraxe Yes No Strength 100% Strength
Longsword Yes No Strength 100% Strength
Mace Yes No Strength 100% Strength
Daggers No Yes Dexterity 45% Strength 45% Dexterity
Whips No Yes Dexterity 80% Dexterity
Ranged Main-hand only? May wield in offhand? Stat requirement Uses stat:
Bows
Crossbows
Misc Main-hand only? May wield in offhand? Stat requirement Uses stat:
Quivers
Pouches

Armour

Armour generally increases your survivability.

  • Body
  • Head
  • Belt
  • Feet
  • Cloak

Misc

  • Quiver
  • Tool
  • Lite
  • Rings
  • Amulet

Inscriptions

Plot items

Transmorgification Chest

Power Source

All items are crafted by someone, or something. A power source is the source of an item's power. In most cases, an item's power source does not impact gameplay, but there are two exceptions to this:

  • Anti-magic: Being Anti-Magic both prevents you from using Arcane owered items, and increases your proficiency with Arcane Distrupting items.
  • Solopsists' Psychometry


There are 6 different power sources:

  • Powered by arcane forces - Associated with mages
  • Infused by nature - Natural forces, originating from the land itself
  • Infused by arcane disrupting forces - Items made by Anti-magic groups, like Zigur
  • Crafted by a master: - Crafted by smiths and similiar people without any association to magic or nature
  • Infused by psionic forces - Natural forces that have evolved to keep up with magic
  • Powered by unknown forces - Otherwordly forces, often associated with demons and horrors, and corruption.