Difference between revisions of "Kinetic shield (talent)"
From Tales of Maj'Eyal
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|use_mode=Sustained | |use_mode=Sustained | ||
|cost=10 Psi | |cost=10 Psi | ||
− | |cooldown= | + | |cooldown={{ctl|5|14|10|raw}} |
|use_speed=Instant | |use_speed=Instant | ||
|desc= | |desc= |
Revision as of 00:48, 7 August 2014
Kinetic shield | ||
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Game Version | - | |
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Category Type | Psionic | |
Category | Absorption | |
Requirements | Level (0,1,2,3,4) Cunning (12,14,16,18,20) | |
Use Mode | Sustained | |
Cost | 10 Psi | |
Range | Melee/Personal | |
Cooldown | 14–10cTL:5,raw | |
Travel Speed | Instantaneous | |
Use Speed | Instant | |
Description | Surround yourself with a shield that will absorb 20–55%cTL:100% of any physical/acid/nature/temporal attack, up to a maximum of [20]100cTMD damage per attack.
Every time your shield absorbs damage, you convert some of the attack into energy, gaining two points of Psi, plus an additional point for every (100 - [40]50cTMD) points of damage absorbed, up to a maximum (2 + 0.3–1cTS) points each turn. At talent level 3, when you de-activate the shield twice the absorbed damage in the last 3 turns is released as a full psionic shield (absorbing all damage). The maximum amount of damage your shield can absorb and the efficiency of the psi gain scale with your mindpower. |