Difference between revisions of "Lethality (talent)"
From Tales of Maj'Eyal
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|category_type=[[Cunning (category type)|Cunning]] | |category_type=[[Cunning (category type)|Cunning]] | ||
|category=[[Lethality (category)|Lethality]] | |category=[[Lethality (category)|Lethality]] | ||
− | |require= | + | |require={{TalentReq/CunsReq1}} |
− | + | ||
|use_mode=Passive | |use_mode=Passive | ||
− | |desc=You have learned to find and hit weak spots. All your strikes have a | + | |desc= |
− | Also, when using | + | You have learned to find and hit weak spots. All your strikes have a {{CTS|2.3|7.5%|0.75}} greater chance to be critical hits, and your critical hits do {{CTS|7.5|25%|0.75}} more damage. |
+ | |||
+ | Also, when using daggers, you now use your Cunning instead of your Strength for bonus damage. | ||
+ | }} |
Revision as of 18:20, 6 August 2014
Lethality | ||
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Game Version | - | |
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Category Type | Cunning | |
Category | Lethality | |
Requirements | Level (0,1,2,3,4) Cun (12,14,16,18,20) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | You have learned to find and hit weak spots. All your strikes have a 2.3–7.5%cTS:0.75P greater chance to be critical hits, and your critical hits do 7.5–25%cTS:0.75P more damage.
Also, when using daggers, you now use your Cunning instead of your Strength for bonus damage. |