Difference between revisions of "Lethality (talent)"

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You have learned to find and hit weak spots. All your strikes have a {{CTS|2.3|7.5%|0.75}} greater chance to be critical hits, and your critical hits do {{CTS|7.5|25%|0.75}} more damage.
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You have learned to find and hit weak spots. All your strikes have a {{cTS|2.3|7.5%|0.1}} greater chance to be critical hits, and your critical hits do {{cTS|7.5|20%|0.1}} more damage.
  
 
Also, when using daggers and throwing knives, you now use your Cunning instead of your Strength for bonus damage.
 
Also, when using daggers and throwing knives, you now use your Cunning instead of your Strength for bonus damage.
 
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Latest revision as of 02:15, 10 April 2017

Lethality
Lethality.png
Game Version 1.5.2
Category Type Cunning
Category Lethality
Requirements Level (0,1,2,3,4) Cun (12,14,16,18,20)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description You have learned to find and hit weak spots. All your strikes have a 2.3–7.5%cTS:0.1P greater chance to be critical hits, and your critical hits do 7.5–20%cTS:0.1P more damage.

Also, when using daggers and throwing knives, you now use your Cunning instead of your Strength for bonus damage.