Difference between revisions of "Lethality (talent)"

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|require=Level: (0, 1, 2, 3, 4)
 
|require=Level: (0, 1, 2, 3, 4)
 
(12, 14, 16, 18, 20) Cun
 
(12, 14, 16, 18, 20) Cun
|cost=-
+
|use_mode=Passive
|cooldown=-
+
|desc=You have learned to find and hit weak spots. All your strikes have a (1 + talent_level * 1.3)% greater chance to be critical hits, and your critical hits do (5, 10, 15, 20, 25)% more damage.  
|desc=You have learned to find and hit weak spots. All your strikes have a (1 + talent_level * 1.3)% greater chance to be critical hits, and your critical hits do (talent_level_raw * 5)% more damage.  
+
 
Also, when using knives, you now use your Cunning instead of your Strength for bonus damage.}}
 
Also, when using knives, you now use your Cunning instead of your Strength for bonus damage.}}

Revision as of 23:54, 29 June 2013

Lethality
Lethality.png
Game Version -
Category Type Cunning
Category Lethality
Requirements Level: (0, 1, 2, 3, 4)

(12, 14, 16, 18, 20) Cun

Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description You have learned to find and hit weak spots. All your strikes have a (1 + talent_level * 1.3)% greater chance to be critical hits, and your critical hits do (5, 10, 15, 20, 25)% more damage.

Also, when using knives, you now use your Cunning instead of your Strength for bonus damage.