Difference between revisions of "Lord of skulls (talent)"
From Tales of Maj'Eyal
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{{Ability box | {{Ability box | ||
|game_version = 1.7.0 | |game_version = 1.7.0 | ||
− | |image= | + | |image=lord_of_skulls.png |
|name=Lord of Skulls | |name=Lord of Skulls | ||
|category_type={{ct|Spell}} | |category_type={{ct|Spell}} |
Revision as of 20:07, 5 November 2020
Lord of Skulls | ||
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Game Version | 1.7.0 | |
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Category Type | Spell | |
Category | Master of bones | |
Requirements | Lvl (12,13,14,15,16) Mag (36,38,40,42,44) | |
Use Mode | Activated | |
Cost | 20 Mana & 2 SOULS | |
Range | Melee/Personal | |
Cooldown | 30 | |
Travel Speed | Instantaneous | |
Use Speed | Spell | |
Description | Consume a soul to empower one of your skeleton, making it into a Lord of Skulls.
The Lord of Skulls gains 30–80cTS more life and is instantly healed to full. There can be only one active Lord of Skulls, casting this spell on another skeleton removes the effect from the current one. It also gains a new talent if high enough:
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