Difference between revisions of "Lord of skulls (talent)"
From Tales of Maj'Eyal
m |
(Updated to 1.7.4) |
||
Line 1: | Line 1: | ||
{{Ability box | {{Ability box | ||
− | |game_version = 1.7. | + | |game_version = 1.7.4 |
|image=lord_of_skulls.png | |image=lord_of_skulls.png | ||
|name=Lord of Skulls | |name=Lord of Skulls | ||
|category_type={{ct|Spell}} | |category_type={{ct|Spell}} | ||
− | |category={{c|Master of | + | |category={{c|Master of Bones}} |
|require={{TalentReq/SpellsReq4}} | |require={{TalentReq/SpellsReq4}} | ||
− | |cost= | + | |cost=50 Mana, 2 Souls |
|cooldown=30 | |cooldown=30 | ||
+ | |range=10 | ||
|use_speed = Spell | |use_speed = Spell | ||
|desc= | |desc= | ||
Consume a soul to empower one of your skeleton, making it into a Lord of Skulls. | Consume a soul to empower one of your skeleton, making it into a Lord of Skulls. | ||
− | + | ||
− | + | The Lord of Skulls gains {{cts|30|80}} more life and is instantly healed to full. | |
+ | |||
+ | There can be only one active Lord of Skulls, casting this spell on another skeleton removes the effect from the current one. | ||
+ | |||
It also gains a new talent if high enough: | It also gains a new talent if high enough: | ||
− | * At level 2 Warriors learn | + | |
− | * At level 3 Archers learn | + | * At level 2 Warriors learn {{t|Giant Leap}}, a powerful jump attack that deals damage and dazes on impact and frees the skeleton from any stun, daze and pin effects they may have |
− | * At level 5 Mages learn | + | * At level 3 Archers learn {{t|Vital Shot}}, a devastating attack that can stun and cripple their foes |
− | * At level 6 Bone Giants learn | + | * At level 5 Mages learn {{t|Meteoric Crash}}, a destructive spell that crushes and burns foes in a big radius for multiple turns and stuns them |
+ | * At level 6 Bone Giants learn {{t|You Shall Be My Weapon}}, a massive attack that deals high damage, knockbacks foes and stuns them | ||
}} | }} |
Latest revision as of 21:17, 29 October 2021
Lord of Skulls | ||
![]() | ||
Game Version | 1.7.4 | |
---|---|---|
Category Type | Spell | |
Category | Master of Bones | |
Requirements | Lvl (12,13,14,15,16) Mag (36,38,40,42,44) | |
Use Mode | Activated | |
Cost | 50 Mana, 2 Souls | |
Range | 10 | |
Cooldown | 30 | |
Travel Speed | Instantaneous | |
Use Speed | Spell | |
Description | Consume a soul to empower one of your skeleton, making it into a Lord of Skulls.
The Lord of Skulls gains 30–80cTS more life and is instantly healed to full. There can be only one active Lord of Skulls, casting this spell on another skeleton removes the effect from the current one. It also gains a new talent if high enough:
|