Difference between revisions of "Marked for death (talent)"
From Tales of Maj'Eyal
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|use_speed=Weapon | |use_speed=Weapon | ||
|desc= | |desc= | ||
− | You mark a target for death for 4 turns, causing them to take | + | You mark a target for death for 4 turns, causing them to take {{cTS|15|40%}} increased damage from all sources. When this effect ends they will immediately take physical damage equal to {{ctstd|Dex|15|180}} plus {{cTL|50%|10|40%}} of all damage taken while marked.<br> |
If a target dies while marked, the cooldown of this ability is reset and the cost refunded.<br> | If a target dies while marked, the cooldown of this ability is reset and the cost refunded.<br> | ||
This ability can be used without breaking stealth. | This ability can be used without breaking stealth. | ||
The base damage dealt will increase with your Dexterity. | The base damage dealt will increase with your Dexterity. | ||
}} | }} |
Latest revision as of 03:52, 10 April 2017
Marked for Death | ||
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Game Version | 1.5.2 | |
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Category Type | Technique | |
Category | Assassination | |
Requirements | Lvl (22,23,24,25,26) Dex (46,48,50,52,54) | |
Use Mode | Activated | |
Cost | 30 Stamina | |
Range | 10 | |
Cooldown | 25 | |
Travel Speed | Instantaneous | |
Use Speed | Weapon | |
Description | You mark a target for death for 4 turns, causing them to take 15–40%cTS increased damage from all sources. When this effect ends they will immediately take physical damage equal to [15]180cTStD:Dex plus 10–40%cTL:50% of all damage taken while marked. If a target dies while marked, the cooldown of this ability is reset and the cost refunded. |