Marksmanship (category)

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Master Marksman
Master marksman.png
Game Version 1.5.2
Category Type Technique
Category Marksmanship
Requirements Dex (18, 24, 30, 36, 42)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description Increases Physical Power by (10 * Talent Level) and increases weapon damage by (22.36 * √ Talent Level)% when using bows or slings, as well as your reload rate by 0–2.7cTS:log.

In addition, your Shoot has a 15% chance to mark targets on hit.

The mark lasts for 5 turns, grants you visibility of the target (even through walls and other concealment), and causes them to become vulnerable to Headshot, Volley, and Called Shots.


First Blood
First blood.png
Game Version 1.5.2
Category Type Technique
Category Marksmanship
Requirements Lvl (4,5,6,7,8) Dex (20,22,24,26,28)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description You take advantage of unwary foes (those at or above 90% life). Against these targets, Shoot, Steady Shot, and Headshot bleed targets for 30–100%cTS additional damage over 5 turns and have a 50% chance to mark (if capable of marking).

In addition, your Steady Shot, Shoot, and Headshot now restore 1.5–4.5cTS stamina on hit.


Flare
Flare 2017.png
Game Version 1.5.2
Category Type Technique
Category Marksmanship
Requirements Lvl (8,9,10,11,12) Dex (28,30,32,34,36)
Use Mode Activated
Cost 4 Stamina
Range Archery Range
Cooldown 7
Travel Speed Instantaneous
Use Speed Archery Speed
Description Fire a shot at the target tile that blinds enemies for 2–4cTS turns, marks them for 2 turns, and illuminates the area within radius 2 for 4–7cTS turns. Enemies within the illuminated area lose [10]60cTStD:Dex defense and stealth power and cannot benefit from concealment.

The status chance increases with your Accuracy, and the defense reduction with your Dexterity.


Trueshot
Trueshot.png
Game Version 1.5.2
Category Type Technique
Category Marksmanship
Requirements Lvl (12,13,14,15,16) Dex (36,38,40,42,44)
Use Mode Activated
Cost 30 Stamina
Range Melee/Personal
Cooldown 25
Travel Speed Instantaneous
Use Speed Instant
Description Enter a state of heightened focus for 4–7cTS turns. While in this state your ranged attack speed is increased by 10–30cTL:40, your shots do not consume ammo, and all shots capable of marking have their chance doubled.