Difference between revisions of "Obliterator"

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m (added {{mas}} template)
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|basepower = 48.0-72.0
 
|basepower = 48.0-72.0
 
|usestat = 120% Str
 
|usestat = 120% Str
|damtype = Physical
+
|damtype = {{Physical}}
 
|apr = +10
 
|apr = +10
 
|critical = +0.0%
 
|critical = +0.0%
|armor=
 
|defense=
 
|fatigue=
 
|on_hit=
 
|change_dam=
 
|dam_conv=
 
|when_hit=
 
|movspeed=
 
|enc=
 
|maxlife=
 
|healmod=
 
|resistances=
 
|penetration=
 
|immunity=
 
 
|stats = +5 Str / +5 Con
 
|stats = +5 Str / +5 Con
 
|abilities = <br>
 
|abilities = <br>
 
* Accuracy bonus: +0.1% dam/acc
 
* Accuracy bonus: +0.1% dam/acc
 
* Critical mult.: +10.0%
 
* Critical mult.: +10.0%
* Crushing Blows: Damage dealt by this weapon is increased by half of your critical multiplier, if doing so would kill the target.
+
* Special on hit: Crushing Blows (Sends a tremor through the ground which causes jagged rocks to errupt in a beam of length 5, dealing {{Physical}} damage (equal to your Strength, up to 150) and causing targets hit to bleed for an additional 50 damage over 5 turns. Bleeding can stack.)
 
|description = ''This massive hammer strikes with deadly force.'' <br> ''Bones crunch, splinter and grind to dust under its impact.''
 
|description = ''This massive hammer strikes with deadly force.'' <br> ''Bones crunch, splinter and grind to dust under its impact.''
 
}}
 
}}

Latest revision as of 18:15, 10 November 2019

Obliterator
Un-ID'ed name titanic maul
Type weapon / greatmaul
Power source Master
Requirement Strength 40
Rarity Level range Cost Tier
270 23-30 250 3
Combat statistics
Base Power Uses Stat Damage Type APR Critical Armor Defense Fatigue
48.0-72.0 120% Str Physical +10 +0.0% - - -
Modifiers
Damage On Hit Changes Damage Damage Conversion Damage When Wearer Hit
- - - -
Movement Speed Maximum Encumbrance Maximum Life Healing Mod
- - - -
Changes Resistances Changes Resistances Penetration
- -
Changes Immunities -
Changes Stats +5 Str / +5 Con
Abilities
  • Accuracy bonus: +0.1% dam/acc
  • Critical mult.: +10.0%
  • Special on hit: Crushing Blows (Sends a tremor through the ground which causes jagged rocks to errupt in a beam of length 5, dealing Physical damage (equal to your Strength, up to 150) and causing targets hit to bleed for an additional 50 damage over 5 turns. Bleeding can stack.)
Description This massive hammer strikes with deadly force.
Bones crunch, splinter and grind to dust under its impact.