Difference between revisions of "Oozemancer"

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m (Talent Categories)
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| Locked = no
| Locked = no
| talent1 = [[Heightened senses (talent)|Heightened Senses]]
| talent1 = [[Heightened senses (talent)|Heightened Senses]]
| talent2 = [[Charm mastery (talent)|Charm Mastery]]
| talent2 = [[Device mastery (talent)|Device Mastery]]
| talent3 = [[Piercing sight (talent)|Piercing Sight]]
| talent3 = [[Track (talent)|Track]]
| talent4 = [[Evasion (talent)|Evasion]]
| talent4 = [[Danger sense (talent)|Danger Sense]]

Revision as of 04:28, 5 April 2017

Metaclass Wilder
Locked Yes
Starting Life 90
Life Rating -3
Stat Modifiers
Strength 0
Dexterity 0
Constitution 0
Magic 0
Willpower +5
Cunning +4

Locked Description

Magic must fail, magic must lose,

Nothing arcane can face the ooze...


Oozemancers separate themselves from normal civilisation so that they be more in harmony with Nature. Arcane forces are reviled by them, and their natural attunement to the wilds lets them do battle with abusive magic-users on an equal footing.

They can spawn oozes to protect and attack from a distance while also being adept at harnessing the power of mindstars and psiblades.

Their most important stats are: Willpower and Cunning

Starting Equipment

Starting Talents

Talent Categories

Type Name Mastery Locked Talents
Wild-Gift Moss 1.3 No Grasping Moss Nourishing Moss Slippery Moss Hallucinogenic Moss
Wild-Gift Mucus 1.3 No Mucus Acid Splash Living Mucus Oozewalk
Wild-Gift Ooze 1.3 No Mitosis Reabsorb Call of the Ooze Indiscernible Anatomy
Wild-Gift Slime 1.3 No Slime Spit Poisonous Spores Acidic Skin Slime Roots
Wild-Gift Corrosive Blades 1.3 Yes Acidbeam Corrosive Nature Corrosive Seeds Acidic Soil
Wild-Gift Eyal's Fury 1.3 Yes Reclaim Nature's Defiance Acidfire Eyal's Wrath
Wild-Gift Oozing Blades 1.3 Yes Oozebeam Natural Acid Mind Parasite Unstoppable Nature
Type Name Mastery Locked Talents
Cunning Survival 1.1 No Heightened Senses Device Mastery Track Danger Sense
Wild-Gift Antimagic 1.3 No Resolve Aura of Silence Antimagic Shield Mana Clash
Wild-Gift Call of the Wild 1.3 No Meditation Nature's Touch Earth's Eyes Nature's Balance
Wild-Gift Mindstar Mastery 1.3 No Psiblades Thorn Grab Leaves Tide Nature's Equilibrium
Wild-Gift Fungus 1.3 Yes Wild Growth Fungal Growth Ancestral Life Sudden Growth


See Wilder Strategy Guides.

You can also see the Oozemancer general notes, but they may be out of date.


Classes with a non-white background need to be unlocked or may have other requirements
Warrior Rogue Mage Afflicted Defiler Celestial Wilder Chronomancer Psionic Adventurer Tinker Demented
Bulwark Rogue Alchemist Cursed Reaver Anorithil Summoner Paradox Mage Mindslayer Adventurer Sawbutcher Writhing One
Berserker Shadowblade Archmage Doomed Corruptor Sun Paladin Wyrmic Temporal Warden Solipsist Wanderer Gunslinger Cultist of Entropy
Archer Marauder Necromancer Doombringer Stone Warden Possessor Psyshot
Arcane Blade Skirmisher Demonologist Oozemancer Annihilator