Difference between revisions of "Pin down (talent)"

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|use_speed=Archery
 
|use_speed=Archery
 
|desc=
 
|desc=
You fire a shot for 120% damage that attempts to pin your target to the ground for 2 turns, as well as giving your next Steady Shot or Shoot 100% increased chance to critically hit and mark (regardless of whether the pin succeeds).<br>
+
You fire a shot for {{cTWD|100|140}} damage that attempts to pin your target to the ground for {{cTS|2.5|5}} turns, as well as giving your next Steady Shot or Shoot 100% increased chance to critically hit and mark (regardless of whether the pin succeeds).<br>
 
This shot has a 20% chance to mark the target.<br>
 
This shot has a 20% chance to mark the target.<br>
 
The chance to pin increases with your Accuracy.
 
The chance to pin increases with your Accuracy.
 
}}
 
}}

Latest revision as of 03:56, 10 April 2017

Pin Down
Pin down.png
Game Version 1.5.2
Category Type Technique
Category Archery Training
Requirements Lvl (4,5,6,7,8) Dex (20,22,24,26,28)
Use Mode Activated
Cost 10 Stamina
Range Archery Range
Cooldown 9
Travel Speed Instantaneous
Use Speed Archery
Description You fire a shot for 100–140cTWD damage that attempts to pin your target to the ground for 2.5–5cTS turns, as well as giving your next Steady Shot or Shoot 100% increased chance to critically hit and mark (regardless of whether the pin succeeds).

This shot has a 20% chance to mark the target.
The chance to pin increases with your Accuracy.