Difference between revisions of "Race"

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(Shalore exp penalty 25%)
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{{Race_row|race=[[Cornac]]|life_per_level=10}}
 
{{Race_row|race=[[Cornac]]|life_per_level=10}}
 
{{Race_row|race=[[Higher]]|str= '''+1'''|dex= '''+1'''|mag= '''+1'''|wil= '''+1'''| exp_penalty= ''+15%''|life_per_level='''11'''}}
 
{{Race_row|race=[[Higher]]|str= '''+1'''|dex= '''+1'''|mag= '''+1'''|wil= '''+1'''| exp_penalty= ''+15%''|life_per_level='''11'''}}
{{Race_row|race=[[Shalore]]|str= ''-2''|dex= '''+1'''|mag= '''+2'''|wil= '''+3'''|cun= '''+1'''| exp_penalty= ''+35%''|life_per_level=''9''}}
+
{{Race_row|race=[[Shalore]]|str= ''-2''|dex= '''+1'''|mag= '''+2'''|wil= '''+3'''|cun= '''+1'''| exp_penalty= ''+25%''|life_per_level=''9''}}
 
{{Race_row|race=[[Thalore]]|str= '''+2'''|dex= '''+3'''|con= '''+1'''|mag= ''-2''|wil= '''+1'''| exp_penalty= ''+35%''|life_per_level='''11'''}}
 
{{Race_row|race=[[Thalore]]|str= '''+2'''|dex= '''+3'''|con= '''+1'''|mag= ''-2''|wil= '''+1'''| exp_penalty= ''+35%''|life_per_level='''11'''}}
 
{{Race_row|race=[[Halfling]]|str= ''-3''|dex= '''+3'''|con= '''+1'''|cun= '''+3'''|luck= '''+5'''| exp_penalty= ''+20%''|life_per_level='''12'''}}
 
{{Race_row|race=[[Halfling]]|str= ''-3''|dex= '''+3'''|con= '''+1'''|cun= '''+3'''|luck= '''+5'''| exp_penalty= ''+20%''|life_per_level='''12'''}}

Revision as of 01:01, 31 May 2013

Warning: this page contains spoilers.
This page may contain information that you might not want revealed. Read at your own risk.

All creatures have a race. Races consist of two parts; type and sub-type. Type is usually a species, while the sub-type is a variety of the species. For example, if you choose to play as a Higher, your type will be "Human", and your sub-type "Higher". This will be displayed as "Human/Higher" in the game.

Type and Sub-type are used for certain abilities, most notably for telepathy. The cursed's Predator talent tree also heavily relies on this concept.

Playable Races

There are nine playable races in ToME, six available by default, and three unlockables.

Bold numbers are bonuses. Italic numbers are penalites.

Race Strength Dexterity Constitution Magic Willpower Cunning Luck Exp Penalty Life per Level
Cornac 0 0 0 0 0 0 0 0 10
Higher +1 +1 0 +1 +1 0 0 +15% 11
Shalore -2 +1 0 +2 +3 +1 0 +25% 9
Thalore +2 +3 +1 -2 +1 0 0 +35% 11
Halfling -3 +3 +1 0 0 +3 +5 +20% 12
Dwarf +4 -2 +3 -2 +3 0 0 +25% 12
Ghoul(*) +3 +1 +5 0 -2 -2 0 +20% 14
Skeleton(*) +3 +4 0 0 0 0 0 +40% 12
Yeek(*) -3 -2 -5 0 +6 +5 0 -15% 7

(*) Race must be unlocked.

Each race other than Cornac has a racial talent tree. Cornacs get a category point instead.