|Ashes of Urh'Rok:||1.0.6|
|Embers of Rage Version:||1.0.4|
|Forbidden Cults Version:||1.0.1|
|Warning: this page contains spoilers.|
|This page may contain information that you might not want revealed. Read at your own risk.|
All creatures have a race: Monsters, NPCs, and players. Races consist of two parts; type and sub-type. Type is usually a species, while the sub-type is a variety of the species. For example, if you choose to play as a Higher, your type will be "Human", and your sub-type "Higher". This will be displayed as "Human/Higher" in the game. NPC examples include Demon/Major, Demon/Minor, Animal/Canine, and so forth.
Type and sub-type are used for certain abilities, most notably for telepathy. The Cursed class Predator talent tree also heavily relies on this concept.
There are sixteen playable races in ToME, six available by default, and ten unlockables (and/or require purchasing DLC).
Additional races created by the player community also exist as add-ons. While they offer more options and flavor, some may have unresolved bugs or balance issues.
Bold numbers are bonuses.
Italic numbers are penalties.
Racial stat modifiers do not change your base stats.
(*) Race must be unlocked.
(# Requires Ashes of Urh'Rok)
(& Requires Embers of Rage, and is only available in that campaign.)
(% Requires Forbidden Cults)
(**) Needs Fanged Collar Artifact Amulet; Char must die; removes head item slot and the collar can't be removed