Difference between revisions of "Rapid shot (talent)"

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|use_speed=Instant
 
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|desc=
 
|desc=
Enter a fluid, mobile shooting stance that excels at close combat. Your raned attack speed is increased by {{cts|10|50%|0.75}} and you gain 27% increased movement speed for 2 turns.
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Enter a fluid, mobile shooting stance that excels at close combat. Your ranged attack speed is increased by {{cTL|35%|10|25%}} and each time you shoot you gain {{cTS|25|50%}} increased movement speed for 2 turns.
  
Ranged attacks against targets will also grant you up to 5% of a turn. This is 100% effective against targets within 3 tiles and decreases by 20% for each tile beyond that (to 0% at 8 tiles). This cannot occur more than once per turn.
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Ranged attacks against targets will also grant you up to {{cTL|20%|4|12%}} of a turn. This is 100% effective against targets within 3 tiles, and decreases by 20% for each tile beyond that (to 0% at 8 tiles). This cannot occur more than once per turn.
  
 
Requires a sling to use.
 
Requires a sling to use.
 
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Latest revision as of 23:46, 10 April 2017

Rapid Shot
Rapid shot 2017.png
Game Version 1.5.2
Category Type Technique
Category Agility
Requirements Lvl (22,23,24,25,26) Dex (46,48,50,52,54)
Use Mode Sustained
Cost 50 Stamina
Range Melee/Personal
Cooldown 30
Travel Speed Instantaneous
Use Speed Instant
Description Enter a fluid, mobile shooting stance that excels at close combat. Your ranged attack speed is increased by 10–25%cTL:35% and each time you shoot you gain 25–50%cTS increased movement speed for 2 turns.

Ranged attacks against targets will also grant you up to 4–12%cTL:20% of a turn. This is 100% effective against targets within 3 tiles, and decreases by 20% for each tile beyond that (to 0% at 8 tiles). This cannot occur more than once per turn.

Requires a sling to use.