Resolve (talent)

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Game Version -
Category Type Wild-Gift
Category Antimagic
Requirements Level (0,1,2,3,4) Willpower (12,14,16,18,20)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description You stand in the way of magical damage. That which does not kill you will make you stronger.

Each time you are hit by non-physical, non-mind damage, you get a [10]40%cTMD resistance to that element for 7 turns.

If Antimagic Shield is not active, you also absorb part of the impact and use it to fuel your own powers, decreasing your equilibrium and increasing your stamina by (1 + 0.1 * [1]10cTMD) each hit.

The effects will increase with your Mindpower.