Difference between revisions of "River of souls (talent)"

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(add)
 
(Updated to 1.7.4)
 
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{{Ability box
 
{{Ability box
 
|image=erupting_shadows.png
 
|image=erupting_shadows.png
|game_version=1.7.0
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|game_version=1.7.4
 
|name=River of Souls
 
|name=River of Souls
 
|category_type={{ct|Spell}}
 
|category_type={{ct|Spell}}
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|require={{TalentReq/SpellsReq4}}
 
|require={{TalentReq/SpellsReq4}}
 
|use_mode=Sustained
 
|use_mode=Sustained
|cost=30 Mana (cast!)
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|cost=30 Mana (only on activation)
 
|cooldown=15
 
|cooldown=15
|use_speed=Spell
 
 
|range=7
 
|range=7
|travel_speed=Instantaneous
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|use_speed=Spell
 
|desc=
 
|desc=
 
You summon a river of tortured souls to launch an onslaught of darkness against your foes.
 
You summon a river of tortured souls to launch an onslaught of darkness against your foes.
Every turn for 5 turns you launch a projectile towards the designated area that explodes in radius FLOOR({{cts|3,4}}, dealing {{ctspd|20|220}} darkness damage.
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Each projectile consumes a soul and the spell ends when it has sent 5 projectiles or when you have no more souls to use.
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Every turn for 5 turns you launch a projectile towards the designated area that explodes in radius {{cts|3|4}} dealing {{ctspd|20|220}} darkness damage.
The damage will increase with your Spellpower.
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 +
Each projectile consumes a soul and the spell ends when it has sent 5 projectiles or when you have no more souls to use.
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 +
The damage will increase with your Spellpower.
 
}}
 
}}

Latest revision as of 21:55, 29 October 2021

River of Souls
Erupting shadows.png
Game Version 1.7.4
Category Type Spell
Category Nightfall
Requirements Lvl (12,13,14,15,16) Mag (36,38,40,42,44)
Use Mode Sustained
Cost 30 Mana (only on activation)
Range 7
Cooldown 15
Travel Speed Instantaneous
Use Speed Spell
Description You summon a river of tortured souls to launch an onslaught of darkness against your foes.

Every turn for 5 turns you launch a projectile towards the designated area that explodes in radius 3–4cTS dealing [20]220cTSpD darkness damage.

Each projectile consumes a soul and the spell ends when it has sent 5 projectiles or when you have no more souls to use.

The damage will increase with your Spellpower.