The normal layout is a cavern of crystals 3 levels deep, with many widely open rounded chambers. It is fully lit and inhabited by spellcasting crystals, and animals. There is also an alternate layout composed of many small square rooms that is 5 levels deep. Many rooms can be inaccessible unless one digs through the crystal walls in this alternative layout.
The standard boss is the Spellblaze Crystal, a spellcasting crystal, that appears anywhere on the last level for both the normal and alternate layouts.
Although this is technically a first-tier zone, it is one of the most dangerous starting zones, especially for classes without significant ranged attacks or mobility. The crystals have hard hitting ranged attacks and their immobility prevents players from luring them into ambushes around corners.