Difference between revisions of "Searing light (talent)"

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(Updated to 1.7.4)
 
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{{Ability_box
 
{{Ability_box
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|name=Searing Light
 
|image=Searing light.png
 
|image=Searing light.png
|name=Searing light
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|game_version=1.7.4
|category_type=[[Celestial (category type)|Celestial]]
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|category_type={{ct|Celestial}}
|category=[[Sun (category)|Sun]]
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|category={{c|Sunlight}}
|require=Level: (0, 1, 2, 3, 4)
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|require={{TalentReq/DiviReq1}}
(12, 14, 16, 18, 20) Mag
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|range=7
|use_mode=Activated
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|cost= Gain 15 Positive
|cost=-16 Positive
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|cooldown=5
|cooldown=6
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|use_speed=Spell
|use_speed=1 turn
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|desc=
|desc=Calls the power of the Sun into a searing lance, doing (6-160) damage to the target and leaving a spot on the ground for 4 turns that does (6-80) light damage to anyone within it.  
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Calls the power of the Sun into a searing lance, doing {{ctspd|15|170}} damage to the target and leaving a radius 1 area of searing light on the ground for 4 turns that does {{ctspd|15|170}} / 2 light damage to all foes within it.
The damage dealt will increase with your Spellpower.}}
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The damage dealt will increase with your Spellpower.
 +
}}

Latest revision as of 02:26, 12 October 2021

Searing Light
Searing light.png
Game Version 1.7.4
Category Type Celestial
Category Sunlight
Requirements Level (0,1,2,3,4) Magic (12,14,16,18,20)
Use Mode Activated
Cost Gain 15 Positive
Range 7
Cooldown 5
Travel Speed Instantaneous
Use Speed Spell
Description Calls the power of the Sun into a searing lance, doing [15]170cTSpD damage to the target and leaving a radius 1 area of searing light on the ground for 4 turns that does [15]170cTSpD / 2 light damage to all foes within it.

The damage dealt will increase with your Spellpower.