Difference between revisions of "Searing light (talent)"

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(Updated talent)
(Updated to 1.7.4)
 
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{{Ability_box
 
{{Ability_box
 +
|name=Searing Light
 
|image=Searing light.png
 
|image=Searing light.png
|name=Searing light
+
|game_version=1.7.4
|category_type=[[Celestial (category type)|Celestial]]
+
|category_type={{ct|Celestial}}
 
|category={{c|Sunlight}}
 
|category={{c|Sunlight}}
 
|require={{TalentReq/DiviReq1}}
 
|require={{TalentReq/DiviReq1}}
|use_mode=Activated
 
 
|range=7
 
|range=7
|cost=-16 Positive
+
|cost= Gain 15 Positive
|cooldown=6
+
|cooldown=5
 +
|use_speed=Spell
 
|desc=
 
|desc=
Calls the power of the Sun into a searing lance, doing {{ctspd|6|160}} damage to the target and leaving a spot on the ground for 4 turns that does {{ctspd|6|80}} light damage to anyone within it.
+
Calls the power of the Sun into a searing lance, doing {{ctspd|15|170}} damage to the target and leaving a radius 1 area of searing light on the ground for 4 turns that does {{ctspd|15|170}} / 2 light damage to all foes within it.
  
 
The damage dealt will increase with your Spellpower.
 
The damage dealt will increase with your Spellpower.
 
}}
 
}}

Latest revision as of 02:26, 12 October 2021

Searing Light
Searing light.png
Game Version 1.7.4
Category Type Celestial
Category Sunlight
Requirements Level (0,1,2,3,4) Magic (12,14,16,18,20)
Use Mode Activated
Cost Gain 15 Positive
Range 7
Cooldown 5
Travel Speed Instantaneous
Use Speed Spell
Description Calls the power of the Sun into a searing lance, doing [15]170cTSpD damage to the target and leaving a radius 1 area of searing light on the ground for 4 turns that does [15]170cTSpD / 2 light damage to all foes within it.

The damage dealt will increase with your Spellpower.