Searing light (talent)

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Searing light
Searing light.png
Game Version -
Category Type Celestial
Category Sun
Requirements Level: (0, 1, 2, 3, 4)

(12, 14, 16, 18, 20) Mag

Use Mode Activated
Cost -16 Positive
Range Melee/Personal
Cooldown 6
Travel Speed Instantaneous
Use Speed 1 turn
Description Calls the power of the Sun into a searing lance, doing (6-160) damage to the target and leaving a spot on the ground for 4 turns that does (6-80) light damage to anyone within it.

The damage dealt will increase with your Spellpower.