Difference between revisions of "Shattered remains (talent)"
From Tales of Maj'Eyal
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(Updated to 1.7.4. Removed floor notes for now: generally not needed unless the scaling parameters are "ugly" and difficult to interpret direclty) |
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{{Ability box | {{Ability box | ||
− | |game_version=1.7. | + | |game_version=1.7.4 |
|image=bone_wall.png | |image=bone_wall.png | ||
|name=Shattered Remains | |name=Shattered Remains | ||
|category_type={{ct|Spell}} | |category_type={{ct|Spell}} | ||
− | |category={{c|Master of | + | |category={{c|Master of Bones}} |
− | |require={{TalentReq/ | + | |require={{TalentReq/SpellsReq2}} |
− | |use_mode= | + | |use_mode= Passive |
|desc= | |desc= | ||
− | Any time one of your skeleton or bone giant dies, it shatters in radius | + | Any time one of your skeleton or bone giant dies, it shatters in radius {{cts|1|5}}, making any foe bleed for {{ctspd|30|200}} physical damage over 5 turns. |
− | If any other skeleton or bone giant minion is in the radius it will pickup some of the bones to enhance itself, increasing maximum and current life by | + | |
− | + | If any other skeleton or bone giant minion is in the radius it will pickup some of the bones to enhance itself, increasing maximum and current life by {{cts|30|130}}, armour by {{cts|6|15}} and gain {{cts|3|50}} physical melee retaliation for 20 turns. | |
+ | |||
This talent never works when you kill your own minions. | This talent never works when you kill your own minions. | ||
}} | }} |
Latest revision as of 21:10, 29 October 2021
Shattered Remains | ||
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Game Version | 1.7.4 | |
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Category Type | Spell | |
Category | Master of Bones | |
Requirements | Lvl (4,5,6,7,8) Mag (20,22,24,26,28) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | Any time one of your skeleton or bone giant dies, it shatters in radius 1–5cTS, making any foe bleed for [30]200cTSpD physical damage over 5 turns.
If any other skeleton or bone giant minion is in the radius it will pickup some of the bones to enhance itself, increasing maximum and current life by 30–130cTS, armour by 6–15cTS and gain 3–50cTS physical melee retaliation for 20 turns. This talent never works when you kill your own minions. |