Shattered remains (talent)
From Tales of Maj'Eyal
Revision as of 21:10, 29 October 2021 by Vyn (Talk | contribs) (Updated to 1.7.4. Removed floor notes for now: generally not needed unless the scaling parameters are "ugly" and difficult to interpret direclty)
Shattered Remains | ||
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Game Version | 1.7.4 | |
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Category Type | Spell | |
Category | Master of Bones | |
Requirements | Lvl (4,5,6,7,8) Mag (20,22,24,26,28) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | Any time one of your skeleton or bone giant dies, it shatters in radius 1–5cTS, making any foe bleed for [30]200cTSpD physical damage over 5 turns.
If any other skeleton or bone giant minion is in the radius it will pickup some of the bones to enhance itself, increasing maximum and current life by 30–130cTS, armour by 6–15cTS and gain 3–50cTS physical melee retaliation for 20 turns. This talent never works when you kill your own minions. |