Difference between revisions of "Speed control (category)"

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m (Vyn moved page Speed Control (category) to Speed control (category): Capitalization)
 
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{{:Celerity (talent)}}
 
{{:Celerity (talent)}}
{{:Stop (talent)}}
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{{:Time dilation (talent)}}
{{:Slow (talent)}}
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{{:Haste (talent)}}
 
{{:Haste (talent)}}
 +
{{:Time stop (talent)}}
 
<noinclude>[[Category:Category]]</noinclude>
 
<noinclude>[[Category:Category]]</noinclude>

Latest revision as of 01:56, 10 March 2016

Celerity
Celerity.png
Game Version 1.4.5
Category Type Chronomancy
Category Speed Control
Requirements Level (0,1,2,3,4) Magic (12,14,16,18,20)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description When you move you gain 10–30%cTS movement speed for 1–2cTS turns. This effect stacks up to three times but can only occur once per turn.


Time Dilation
Time dilation.png
Game Version 1.4.5
Category Type Chronomancy
Category Speed Control
Requirements Level (4,5,6,7,8) Magic (20,22,24,26,28)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description When you use a non-instant chronomancy spell you gain (10–30cTS/200)% attack, spell, and mind speed for 1–2cTS turns. This effect stacks up to three times but can only occur once per turn.


Haste
Haste.png
Game Version 1.4.5
Category Type Chronomancy
Category Speed Control
Requirements Level (8,9,10,11,12) Magic (28,30,32,34,36)
Use Mode Activated
Cost 20 Paradox
Range Melee/Personal
Cooldown 24
Travel Speed Instantaneous
Use Speed Instant
Description Increases your global speed by 10–30%cTS for 6 game turns.


Time Stop
Time stop.png
Game Version 1.4.5
Category Type Chronomancy
Category Speed Control
Requirements Level (12,13,14,15,16) Magic (36,38,40,42,44)
Use Mode Activated
Cost 48 Paradox
Range Melee/Personal
Cooldown 45–25cTL:10
Travel Speed Instantaneous
Use Speed Instant
Description Gain 1–3cTL:4 turns. During this time your damage will be reduced by 100%.